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Post  Berkut Sat Sep 26, 2009 3:26 pm

http://www.snr.com.ru/live/21022009/live_20090221_1.htm --- On will take in game how many the place the termoboric weapon?

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Post  Snake Tue Sep 29, 2009 5:36 pm

How many thermobaric weapons we're planning to include in TAOW? Question

Due to these weapon's volatility we won't include too many of them, the main vehicles to use thermobaric weapons will be the Russian TOS-1 'Buratino' (ТОС-1 'Буратино') and the AH-1Z Supercobra used by the US Marines (on it's AGM-114N Hellfire II Air-to-Ground Missiles).

Certain high infantry classes (like Special Forces or Class 3 infantry) may also be able to use thermobaric weapons/munitions, some examples may include:

  • M1060 40mm Thermobaric Grenades (used by 40mm grenade launchers);
  • RPO launchers (specially the latest RPO-M / RPO PDM-A "Shmel-M");
  • The smaller MRO (MRO-A).
  • etc.
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Post  Pyrospastiac Sat Oct 24, 2009 8:07 pm

Maybe because we all agreed that superweapons in zero hour were stupid and rediculously scaled down, you could make thermobaric weapons (as well as other large scale JDAMs etc) into the game's heavyweight strikes.

...plus setting stuff on fire is odly satisfying! Twisted Evil termoboric  weapon 528641termoboric  weapon 887924
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Post  Snake Mon Oct 26, 2009 3:30 pm

Indeed Twisted Evil

Though many ZH players frown when they hear "no superweapons", in a sense our higher tier weapons will be much more practical and, in the end, far more powerful than a mere ZH superweapon if used correctly (strategic bombing, powerful field artillery, etc).

In Zero Hour superweapons are typically used to destroy bases or other large stationary targets, since in TAOW the battlefield will be more "mobile" the higher tier weapons are adapted to such conditions (in order to allow players to manually change targets and to effectively seek and destroy more mobile enemies for instance).
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