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Is EA-18 Growler will be included in the mod?

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Is EA-18 Growler will be included in the mod? Empty Is EA-18 Growler will be included in the mod?

Post  F-35 Lightning II Sun Apr 05, 2009 1:00 pm

do the EA-18 Growler is included in the Naval mode?
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Post  James100 Sun Apr 05, 2009 1:20 pm

Of Course, The Play A Really Important Role In The Naval Mode
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Post  Snake Sun Apr 05, 2009 5:03 pm

There's still a lot of serious coding ahead (carrier-capable aircraft in the Naval Mode) but, if possible, we should include the EA-18G Growler.
The F/A-18E and F/A-18F Super Hornets are already confirmed for the naval mode.

Some weeks ago I've been testing an electronic warfare plane (EA-6B Prowler) in Zero Hour (made by Beng) and I was quite surprised to see how well it worked out.
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Post  AgustaBE Tue Apr 07, 2009 12:19 pm

Snake wrote:There's still a lot of serious coding ahead (carrier-capable aircraft in the Naval Mode) but, if possible, we should include the EA-18G Growler.
The F/A-18E and F/A-18F Super Hornets are already confirmed for the naval mode.

Some weeks ago I've been testing an electronic warfare plane (EA-6B Prowler) in Zero Hour (made by Beng) and I was quite surprised to see how well it worked out.

snake, do u have a big compilation of Beng-made models etc.?
I would really like to have a big selection of bengs goodies Thumbs Up! Rock on!
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Post  Snake Wed Apr 08, 2009 8:30 am

F-16FightingFalcon wrote:snake, do u have a big compilation of Beng-made models etc.?
I would really like to have a big selection of bengs goodies Thumbs Up! Rock on!

I'm afraid not pale, Beng usually releases his works in separate mini mods or packages (I only have a two of his mini mods at the moment).

I can, however, give you the download link of the two mini mods I have (I have bookmarked the sites):

- Beng's Special Naval Map (map.ini), for Zero Hour (it is installed like a normal map), this mini mod allows us to play with movable battleships, aircraft carriers, submarines, swimming infantry, etc.
This mini mod does not require any file installation (it's "installed" like a normal map, it may not work if any other mod or add on is installed):
Forum Topic (with detailed information):
http://www.cncmaps.com/index.php?showtopic=2165
Download Link:
http://www.cncmaps.com/index.php?s=c45b97d852fb65e6746b7795b1d1da26&act=attach&type=post&id=257

- EA-6B Prowler (electronic warfare plane) Mini Mod:
Beng created an EA-6B Prowler and included it as the US's F-22 replacement and as a carrier capable aircraft (included in the American naval mission), here are some images:

- Forum Topics (images included):
- http://www.cncmaps.com/index.php?showtopic=3307&st=0&p=1988031&#entry1988031
- http://www.deezire.net/forums/generals-zero-hour-editing/9050-ea-6-prowler-ew-aircraft-2.html[/list]

Download Link:
http://www.cncmaps.com/index.php?showtopic=3307&st=0&p=1988031&#entry1988031
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Post  La Ravenn! Sat May 09, 2009 9:30 am

well my question is, would it be like a flying ECM tank and divert missile trajectories, would it be like "shroud" parts of the map on your radar, or would it shut down bases or maybe radar/base defences?
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Post  Snake Sat May 09, 2009 7:28 pm

La Ravenn! wrote:well my question is, would it be like a flying ECM tank and divert missile trajectories, would it be like "shroud" parts of the map on your radar, or would it shut down bases or maybe radar/base defences?

Yeah, most probably a mix of those abilities (which would need to be closely balanced), I'd say if the EA-18G Growler is included it'll most likely have Beng's EA-6B Prowler (which you can check on my previous post) as a great source of inspiration (Beng did an excellent work creating an electronic warfare plane for ZH with very impressive effects and animations as well).
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