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How long time does it take until beta release ?????

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AgustaBE
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Post  Squadleader Tue May 05, 2009 12:22 pm

when do u relaese him this months or tomoorrow xD

because in 18 day is my bday and then i want play it Very Happy:D

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Post  James100 Tue May 05, 2009 12:48 pm

Lol, In 3 Days It's My Bday Very Happy
And BTW Happy bday Squadleader In Advance Wink
Did You Say Your Bday Is In 23rd Of May
WTF, Lol, My Sis's Bday Is In 23 May Lol
-------------------------------------------
ANW, Well We Don't Have An Exact Release, But I Assure You, It Will Be Very Soon!!!
The Next Update May Be Your bday Present :lol
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Post  Jarhead Tue May 05, 2009 1:27 pm

Since I'm guessing we probably won't be getting the entire finished mod, (understandable considering how much there is to do) how about a mini mod for a little taste of what you guys got cookin? Some decent infantry and some amphib vehicles would keep me content for a while. That might be a good way to help promote the mod. A little taste tease if you will. Happy Early B-Day Squadleader. Hope you get your wish. Smile
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Post  Squadleader Tue May 05, 2009 1:45 pm

thhxxxx uuuu very much guyssss I love you I love you

i think what jarhead say is really cool
i hope u guys can do it Very Happy:D:D:D:D

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Post  AgustaBE Tue May 05, 2009 2:59 pm

HAPPY B-DAY How long time does it take until beta release ????? 681308 How long time does it take until beta release ????? 603497

jarhead, i like the idea about a "teaser" very much, it would be awesome since i'm so bored How long time does it take until beta release ????? 356497

greetz
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Post  Squadleader Wed May 06, 2009 6:13 am

thx but my bday is on 22 may Very Happy:D:D:DD:D

ok i hope for an answer of snake


(sry for my bad english cause i as bron in Kosovo but in live since 16 years in germany just a additonail)

3 languages are ver diffcult and french Very Happy

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Post  Snake Wed May 06, 2009 8:12 pm

Squadleader wrote:when do u relaese him this months or tomoorrow xD

because in 18 day is my bday and then i want play it Very Happy:D

Though the team would love to release the mod in the near future I'm afraid I currently don't have a specific release date estimative (it'll mainly depend on the coding phase).

Jarhead wrote:Since I'm guessing we probably won't be getting the entire finished mod, (understandable considering how much there is to do) how about a mini mod for a little taste of what you guys got cookin? Some decent infantry and some amphib vehicles would keep me content for a while. That might be a good way to help promote the mod. A little taste tease if you will.

Precisely Thumbs Up!, the plan regarding a public TAOW demonstration was thoroughly analyzed by the whole team during these last two months.

Initially we planned to release three, separate Beta versions (one per faction - US / EU and RF - respectively), each Beta would have non-story related missions (the player would basically play through special missions against local opposition such as rebels or insurgents (to basically check out the new modifications, in game pace, units and hardware, graphic enhancements, etc.)).

However, after careful planning the team voted to create a joint, organized and expanded Demo version (with a playable part of each of the main factions) plus with story-based missions and probably a playable Naval Mode.

Basically we intend to create an important and memorable Demo sunny

However, before that Demo version is a reality we'll have various internal Beta versions for our Forum Members and vitally: Project Supporters and Contributers to try Wink (we'll need the beta players to closely keep the team updated on bugs or errors (for example) so we can have everything fixed before the Big One (the official Public Demo version), until then The Art of War is like wine: the older it gets (and the more it grows and evolve), the tastier it'll be How long time does it take until beta release ????? 356497 (and judging by recent developments it'll be specially "Tasty" How long time does it take until beta release ????? 2890 How long time does it take until beta release ????? 210300).

Squadleader wrote:(sry for my bad english cause i as bron in Kosovo but in live since 16 years in germany just a additonail)

3 languages are ver diffcult and french Very Happy

No prob mate Cool
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Post  Squadleader Thu May 07, 2009 5:29 am

thx Very Happy:D:D

mhhh sry too ask agian but can u say ahow many % he is over 50 ? Very Happy

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Post  Snake Fri May 08, 2009 12:01 pm

I'm afraid we don't have an estimative based on percentage (the mod advancements are very variable).

Lately there was a lot of great developments though sunny
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Post  Pathfinder Fri May 08, 2009 1:19 pm

Is it possible to see pictures of these new development soon?
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Post  Snake Fri May 08, 2009 1:28 pm

Hopefully yes sunny

The Third Mega Update ('TMU') itself will have a lot of in game content, before we release the TMU we have two exclusive Mini Updates (both will cover different themes).

I'm gonna ask the team to release some of the new in game media when we get the chance.
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Post  Squadleader Sun May 10, 2009 12:49 pm

do any body know where i can install a mod with good soldeir ksin ( wich is relaese pls )

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Post  AgustaBE Sun May 10, 2009 1:38 pm

Squadleader wrote:do any body know where i can install a mod with good soldeir ksin ( wich is relaese pls )

contra006
then get XCC mixer and extract weapons.ini
then u can improve infantry weapons, so that infantry is quite powerfull, and nice skinned (not so nice as TAOW of course cheers )
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Post  Tusker2Zero Tue May 12, 2009 7:06 pm

Squadleader wrote:do any body know where i can install a mod with good soldeir ksin ( wich is relaese pls )
I'd also recommend Project Raptor 6.0:
http://commandandconquer.filefront.com/file/Project_Raptor;46487

Infantrywise it includes:

Rangers - Standard ZH.
Marines - Heavy automatic weapons & Grenades. (efficient infantry and tank killers)
Special Ops - Automatic weapons & HE Grenades & Smoke Grenades.
Seals - HALO dropped Seal squad (8 strong) with Col. Butron type explosives capabilities & stealth.
Pathfinders - Standard ZH
Col. Burton - Standard ZH

Notes about the Special Ops inf. - They can be built at the barracks or they can be purchased from the airfield with eight spec ops inf preloaded into a machine-gun armed UH-60 Blackhawk (a real time saver).

During the game, I build a Rapid Reaction Team of 2 spec ops UH-60's and 2 AH-60 attack Blackhawks for escort. With this force I can rapidly defend a distant chokepoint or structure until armored reinforcements arrive. This type of RRT also works well for SAR missions.

My only gripe about the preloaded special ops UH-60 is that it doesn't have anyone aboard to capture structures. So, you're going to have to take the time to load a ranger aboard if you're going after a tech structure.

There is a Project Raptor 7.0 that has some different weapon upgrades for Col. Burton, but I don't really like that version since the Navy was removed (due to bugs). I do recommend playing the 6.0 version even with the naval and other bugs. Just avoid these four game killin' things:

1. Don't use the Chinese battleship. Buggy & wont dissappear when killed.
2. In the civilian airport do not play with the Sea devil (sea stallion) helo. Once killed, it will spiral down to the ground and crash the game everytime.
3. Don't play against a stealth general AI. Game sometimes crashed. This bug was fixed in the unreleased version 8.0.
4. If playing online, Militia War factories have a gun that when fired, causes the game to unsync.

It's a great mod that is sadly no longer in production. Crying or Very sad
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Post  Jarhead Tue May 12, 2009 8:48 pm

Sounds to me that they would be good additions to the TAOW team. How about contacting some of the makers of dead or abandoned ZH mods? With all the units Marc has produced, and its pretty extensive, the vehicle table is still lookin unfinished. Getting a hold of the people who have already experimented with moding ZH that might have some tips and tricks up their sleeve. Which should same alot of time and effort, and maybe even put this mod in peoples hands sooner. And talking about having the mod in hand, when its time for a beta tester and TAOW need someone with alot of time to spend testing.
<---- Right Here.
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Post  Squadleader Wed May 13, 2009 5:45 am

F-16FightingFalcon wrote:
Squadleader wrote:do any body know where i can install a mod with good soldeir ksin ( wich is relaese pls )

contra006
then get XCC mixer and extract weapons.ini
then u can improve infantry weapons, so that infantry is quite powerfull, and nice skinned (not so nice as TAOW of course cheers )


how do u mena ?

what is contra006 is that a mod ? Very Happy Shocked

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Post  Squadleader Wed May 13, 2009 5:53 am

thhhxx very much for the answer but i look for a mod with real skins and abrams humvee etc u know Very Happy

but taow isnt release soon that why i want play ntoher good modduring the time Very Happy:D

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Post  AgustaBE Wed May 13, 2009 1:19 pm

Squadleader wrote:thhhxx very much for the answer but i look for a mod with real skins and abrams humvee etc u know Very Happy

but taow isnt release soon that why i want play ntoher good modduring the time Very Happy:D

me too, but i cant find a good one. An act of war used to be a very good one,but they didnt made it till just a bugy beta version Sad
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Post  James100 Wed May 13, 2009 1:37 pm

Well As Far As Current Most Realistic Mods There Is:
_Vietnam Glory
_Cold War Crisis Rock on!

Fun Mods:
_Destructive Forces
_Zero Hour Reborn
_RoTR
Etc...
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Post  Snake Wed May 13, 2009 9:25 pm

F-16FightingFalcon wrote:
Squadleader wrote:thhhxx very much for the answer but i look for a mod with real skins and abrams humvee etc u know Very Happy

but taow isnt release soon that why i want play ntoher good modduring the time Very Happy:D

me too, but i cant find a good one. An act of war used to be a very good one,but they didnt made it till just a bugy beta version Sad

I loved An Act of War, it was a very promising project, it's too bad the project was halted Sad

James100 wrote:Well As Far As Current Most Realistic Mods There Is:
_Vietnam Glory
_Cold War Crisis Rock on!

Fun Mods:
_Destructive Forces
_Zero Hour Reborn
_RoTR
Etc...

Excellent selection Thumbs Up!
I also recommend Mideast Crisis.
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Post  Squadleader Thu May 14, 2009 5:16 am

[quote="Snake"]
I loved An Act of War, it was a very promising project, it's too bad the project was halted Sad


what du u mean snake that the mod maybe halt ?

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Post  AgustaBE Thu May 14, 2009 9:15 am

James100 wrote:Well As Far As Current Most Realistic Mods There Is:

_Cold War Crisis Rock on!



really realistic mod, but i can't start in a skirmish game!Defense?
Sad

can u give some advice to start a new skirmish game?

greetz
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Post  AgustaBE Thu May 14, 2009 9:16 am

[quote="Squadleader"]
Snake wrote:
I loved An Act of War, it was a very promising project, it's too bad the project was halted Sad


what du u mean snake that the mod maybe halt ?

that they stopped to create it Sad
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Post  Snake Thu May 14, 2009 2:09 pm

Squadleader wrote:
Snake wrote:
I loved An Act of War, it was a very promising project, it's too bad the project was halted Sad

what du u mean snake that the mod maybe halt ?

It's not our specific (TAOW) mod, the An Act of War (commonly abbreviated as 'AoW') was another very important Zero Hour project which unfortunately seems to have ceased.

They released a beta version for the public to play some years ago, but I haven't heard from them in about 2 years so we should assume their project was canceled Sad.

You can view their site here:
http://www.derelictstudios.net/site/aaow/index.php
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Post  Squadleader Thu May 14, 2009 2:31 pm

hahahahaha snake why are u crying Very Happy:D:D:D:D

Your MOD is 10000000000% better then an act of war Very Happy:D:D

i dont like the soldies in an act of war bbecaus they was too little. but he is ok

but ur mod is bettaaaaaaaaaaaaaaaaaaa the best mod ever been made Very Happy:D:DD

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