The Art of War Modification Website
Would you like to react to this message? Create an account in a few clicks or log in to continue.

Discussion: GamePlay and Units Ideas

+17
Vegantor
Pathfinder
AgustaBE
AceofCombat
Squadleader
F-35 Lightning II
Jarhead
General Psycho
Tusker2Zero
James100
guppy19
Pyrospastiac
Gamerex
Aydynbek
Snake
Matolck
Marc15yo [Admin]
21 posters

Page 5 of 13 Previous  1, 2, 3, 4, 5, 6 ... 11, 12, 13  Next

Go down

Discussion: GamePlay and Units Ideas - Page 5 Empty Re: Discussion: GamePlay and Units Ideas

Post  Snake Fri Jan 16, 2009 9:20 am

lol! The definitive version of the mod will take a while.

But in the meantime we want to release several beta versions (so players get to try the new systems, logics and units Cool ).
Snake
Snake
General of the Army [Administrator]
General of the Army [Administrator]

Posts : 5707
Join date : 2008-02-11
Location : Portugal

Back to top Go down

Discussion: GamePlay and Units Ideas - Page 5 Empty Re: Discussion: GamePlay and Units Ideas

Post  Squadleader Fri Jan 16, 2009 9:28 am

can u just say a time room??

sry for my bad language iam kosovo:D:D but i live since 16 years in germnay

Squadleader
First Sergeant
First Sergeant

Posts : 138
Join date : 2009-01-14

Back to top Go down

Discussion: GamePlay and Units Ideas - Page 5 Empty Re: Discussion: GamePlay and Units Ideas

Post  Snake Fri Jan 16, 2009 10:00 am

Squadleader wrote:can u just say a time room??

Sorry, we still don't have a certain beta release date Sad , the best bet to play it as soon as possible is through these forums (through official announcement).

When new developments are made on the beta version, we'll let everyone know about it Thumbs Up! I was even thinking of sending a newsletter to the forum member's mails when the beta is out.

Squadleader wrote:sry for my bad language iam kosovo:D:D but i live since 16 years in germnay

No prob Cool
Snake
Snake
General of the Army [Administrator]
General of the Army [Administrator]

Posts : 5707
Join date : 2008-02-11
Location : Portugal

Back to top Go down

Discussion: GamePlay and Units Ideas - Page 5 Empty Re: Discussion: GamePlay and Units Ideas

Post  Squadleader Fri Jan 16, 2009 10:05 am

oh cool thx :-)

i think it was good that i registred here:D:D

i know very very much about this mod;)

Squadleader
First Sergeant
First Sergeant

Posts : 138
Join date : 2009-01-14

Back to top Go down

Discussion: GamePlay and Units Ideas - Page 5 Empty Re: Discussion: GamePlay and Units Ideas

Post  Snake Fri Jan 16, 2009 10:17 am

Thanks Cool

Apart from our standard Moddb page:
http://www.moddb.com/mods/the-art-of-war

We will hopefully expand to other sites in the near future (filefront), these forums will remain our "Command Center" and will be in the center of all our profiles and "action" Cool!

That being said, you will find the latest material here before anywhere else (a way to "reward" our members).
Snake
Snake
General of the Army [Administrator]
General of the Army [Administrator]

Posts : 5707
Join date : 2008-02-11
Location : Portugal

Back to top Go down

Discussion: GamePlay and Units Ideas - Page 5 Empty Re: Discussion: GamePlay and Units Ideas

Post  Squadleader Fri Jan 16, 2009 10:22 am

thx

one question do someone promote me or why i get a high rank

Squadleader
First Sergeant
First Sergeant

Posts : 138
Join date : 2009-01-14

Back to top Go down

Discussion: GamePlay and Units Ideas - Page 5 Empty Re: Discussion: GamePlay and Units Ideas

Post  Snake Fri Jan 16, 2009 10:30 am

You mean your rank forum?

Well it depends on the number of posts you do, the more you post, the better the chance to get a higher rank, check this thread:

https://taow.forumotion.com/forum-dedicated-topics-f7/rank-thread-t158.htm
Snake
Snake
General of the Army [Administrator]
General of the Army [Administrator]

Posts : 5707
Join date : 2008-02-11
Location : Portugal

Back to top Go down

Discussion: GamePlay and Units Ideas - Page 5 Empty Re: Discussion: GamePlay and Units Ideas

Post  Squadleader Fri Jan 16, 2009 10:32 am

ahah cooll ;-) nice

Squadleader
First Sergeant
First Sergeant

Posts : 138
Join date : 2009-01-14

Back to top Go down

Discussion: GamePlay and Units Ideas - Page 5 Empty Re: Discussion: GamePlay and Units Ideas

Post  Snake Fri Jan 16, 2009 10:36 am

The Military Rank System is based on the one from the US Army.
Snake
Snake
General of the Army [Administrator]
General of the Army [Administrator]

Posts : 5707
Join date : 2008-02-11
Location : Portugal

Back to top Go down

Discussion: GamePlay and Units Ideas - Page 5 Empty Re: Discussion: GamePlay and Units Ideas

Post  Squadleader Fri Jan 16, 2009 10:52 am

do u mean that al this ranks are from the army??

Squadleader
First Sergeant
First Sergeant

Posts : 138
Join date : 2009-01-14

Back to top Go down

Discussion: GamePlay and Units Ideas - Page 5 Empty Re: Discussion: GamePlay and Units Ideas

Post  Snake Fri Jan 16, 2009 10:53 am

Yup, this forum's ranks are based on the ones used in real life (by the US Army).
Snake
Snake
General of the Army [Administrator]
General of the Army [Administrator]

Posts : 5707
Join date : 2008-02-11
Location : Portugal

Back to top Go down

Discussion: GamePlay and Units Ideas - Page 5 Empty Re: Discussion: GamePlay and Units Ideas

Post  Squadleader Fri Jan 16, 2009 10:55 am

aha i have think taht all armys got this system Very Happy:DD:D

Squadleader
First Sergeant
First Sergeant

Posts : 138
Join date : 2009-01-14

Back to top Go down

Discussion: GamePlay and Units Ideas - Page 5 Empty Re: Discussion: GamePlay and Units Ideas

Post  Snake Fri Jan 16, 2009 11:02 am

The German Rank Insignias are different from these ones though.

For example, US Army Major:
Discussion: GamePlay and Units Ideas - Page 5 Major-2

German Army Major:
Discussion: GamePlay and Units Ideas - Page 5 BwMajor
Snake
Snake
General of the Army [Administrator]
General of the Army [Administrator]

Posts : 5707
Join date : 2008-02-11
Location : Portugal

Back to top Go down

Discussion: GamePlay and Units Ideas - Page 5 Empty Re: Discussion: GamePlay and Units Ideas

Post  Squadleader Fri Jan 16, 2009 11:47 am

arghhhhh coollll Cool! Cool! Laughing Cool! where do u knw that:D:D

Squadleader
First Sergeant
First Sergeant

Posts : 138
Join date : 2009-01-14

Back to top Go down

Discussion: GamePlay and Units Ideas - Page 5 Empty Re: Discussion: GamePlay and Units Ideas

Post  Squadleader Fri Jan 16, 2009 11:47 am

what about the jet sounds and explosion are they big???

Squadleader
First Sergeant
First Sergeant

Posts : 138
Join date : 2009-01-14

Back to top Go down

Discussion: GamePlay and Units Ideas - Page 5 Empty Re: Discussion: GamePlay and Units Ideas

Post  Squadleader Fri Jan 16, 2009 12:00 pm

and what about blood ???

when the soldier die do they blood??


ahhhhhhhhhhhhhhhhhhhhh i have an idea and pls pls guys it will be cool when u put it in pirat


hear:
u have to create a combat medic(i hope i got a medic as infantry)
then if someone die he take out the shock-paddles and revice the guy ;-)

then the soldier stand up

and if the medics heal someone they throw first aid bags:D:DD cool ah??

Squadleader
First Sergeant
First Sergeant

Posts : 138
Join date : 2009-01-14

Back to top Go down

Discussion: GamePlay and Units Ideas - Page 5 Empty Mobile Command Post for EU

Post  Tusker2Zero Fri Jan 16, 2009 2:43 pm

I found this interesting and neat looking. I was thinking that this could possibly be the mobile command post for the EU side. What do you think?

Piranha class Mobile Command Center:

'... The Armored Command Vehicle (ACV) is in Swedish Navy service, being deployed to the coastal artillery brigades. It is a highly mobile, well protected command, control, communications and information platform whose crew members are protected from light machine-gun rounds and artillery shell splinters by hardened steel plate armor.

The crew compartment is fully air conditioned, while the vehicle has been designed to operate in a nuclear, biological and chemical (NBC) environment. ...'

Discussion: GamePlay and Units Ideas - Page 5 Th_s_piranhaiii_acv_3

Discussion: GamePlay and Units Ideas - Page 5 Th_s_piranhaiiic_acv

Sources:
http://www.military-today.com/apc/piranha_acv.htm
http://www.globalsecurity.org/military/world/europe/piranha.htm
Tusker2Zero
Tusker2Zero
General [Moderator]
General [Moderator]

Posts : 430
Join date : 2008-11-21
Location : Nashville, TN USA

Back to top Go down

Discussion: GamePlay and Units Ideas - Page 5 Empty Re: Discussion: GamePlay and Units Ideas

Post  Snake Fri Jan 16, 2009 5:03 pm

Squadleader wrote:arghhhhh coollll Cool! Cool! Laughing Cool! where do u knw that:D:D

It's tradition on all European Armies to have their own Ranks and Insignias, the German Army is no exception (I just looked for their Major insignea).

Squadleader wrote:what about the jet sounds and explosion are they big???

Yeah, though those will really depend on the plane and kind of explosive (larger explosive = bigger bang Discussion: GamePlay and Units Ideas - Page 5 225471 ).

Squadleader wrote:and what about blood ???

when the soldier die do they blood??

Yeah.

Squadleader wrote:ahhhhhhhhhhhhhhhhhhhhh i have an idea and pls pls guys it will be cool when u put it in pirat


hear:
u have to create a combat medic(i hope i got a medic as infantry)
then if someone die he take out the shock-paddles and revice the guy ;-)

then the soldier stand up

and if the medics heal someone they throw first aid bags:D:DD cool ah??

Combat medics are included and will be able to revive soldiers in critical state Discussion: GamePlay and Units Ideas - Page 5 852691 , in addition, medics carry extra medical gear to heal other soldiers.

The player will eventually gain the possibility to unlock medium ambulances and later on, specialized and heavy ambulances.

Other than land-based medics and medical vehicles, there will be air ambulances, in the US case it's the HH-60L (note the Black Hawk with the red cross):

Discussion: GamePlay and Units Ideas - Page 5 Blackhawkheavy

Tusker2Zero wrote:I found this interesting and neat looking. I was thinking that this could possibly be the mobile command post for the EU side. What do you think?

Piranha class Mobile Command Center:

'... The Armored Command Vehicle (ACV) is in Swedish Navy service, being deployed to the coastal artillery brigades. It is a highly mobile, well protected command, control, communications and information platform whose crew members are protected from light machine-gun rounds and artillery shell splinters by hardened steel plate armor.

The crew compartment is fully air conditioned, while the vehicle has been designed to operate in a nuclear, biological and chemical (NBC) environment. ...'

Discussion: GamePlay and Units Ideas - Page 5 Th_s_piranhaiii_acv_3

Discussion: GamePlay and Units Ideas - Page 5 Th_s_piranhaiiic_acv

Sources:
http://www.military-today.com/apc/piranha_acv.htm
http://www.globalsecurity.org/military/world/europe/piranha.htm
.

Great suggestion Cool! , I'd say there will be more Piranha variants other than the Command Vehicle, the Piranha is the vehicle that "gave birth" to the Stryker and LAV's in US Military use (we can easily get a Piranha by using our good'ol Stryker).
Snake
Snake
General of the Army [Administrator]
General of the Army [Administrator]

Posts : 5707
Join date : 2008-02-11
Location : Portugal

Back to top Go down

Discussion: GamePlay and Units Ideas - Page 5 Empty Re: Discussion: GamePlay and Units Ideas

Post  Tusker2Zero Fri Jan 16, 2009 6:08 pm

Snake wrote:Other than land-based medics and medical vehicles, there will be air ambulances, in the US case it's the HH-60L (note the Black Hawk with the red cross):

Discussion: GamePlay and Units Ideas - Page 5 Blackhawkheavy
Great job on the modeling. Wow! Thumbs Up!
Tusker2Zero
Tusker2Zero
General [Moderator]
General [Moderator]

Posts : 430
Join date : 2008-11-21
Location : Nashville, TN USA

Back to top Go down

Discussion: GamePlay and Units Ideas - Page 5 Empty Re: Discussion: GamePlay and Units Ideas

Post  Squadleader Sat Jan 17, 2009 8:10 am

that is cool with the medic Very Happy

Squadleader
First Sergeant
First Sergeant

Posts : 138
Join date : 2009-01-14

Back to top Go down

Discussion: GamePlay and Units Ideas - Page 5 Empty Re: Discussion: GamePlay and Units Ideas

Post  Snake Sat Jan 17, 2009 12:37 pm

The HH-60L is the US's specialized Air Ambulance (a very effective and a great way to bring first aid to the frontline, though it's unprotected).

The MH-60L will be hopefully upgradeable (to "AH-60L", the one we talked about yesterday Cool! ).
Snake
Snake
General of the Army [Administrator]
General of the Army [Administrator]

Posts : 5707
Join date : 2008-02-11
Location : Portugal

Back to top Go down

Discussion: GamePlay and Units Ideas - Page 5 Empty Re: Discussion: GamePlay and Units Ideas

Post  Jarhead Sat Jan 17, 2009 1:40 pm

one option to consider is the sea hawk. Same airframe, it has upgraded armor can fit 16 battle ready troops. (not sure how many gernies that is)
Jarhead
Jarhead
1st Lieutenant
1st Lieutenant

Posts : 408
Join date : 2008-12-31

Back to top Go down

Discussion: GamePlay and Units Ideas - Page 5 Empty Re: Discussion: GamePlay and Units Ideas

Post  Snake Sun Jan 18, 2009 6:06 am

Yup, the Sea Hawk will also be available Thumbs Up!

If we include submarines, then we'll have a Sub Hunter variant of the Sea Hawk.
Snake
Snake
General of the Army [Administrator]
General of the Army [Administrator]

Posts : 5707
Join date : 2008-02-11
Location : Portugal

Back to top Go down

Discussion: GamePlay and Units Ideas - Page 5 Empty Re: Discussion: GamePlay and Units Ideas

Post  Squadleader Sun Jan 18, 2009 9:54 am

what is a sea hawk??

Squadleader
First Sergeant
First Sergeant

Posts : 138
Join date : 2009-01-14

Back to top Go down

Discussion: GamePlay and Units Ideas - Page 5 Empty Re: Discussion: GamePlay and Units Ideas

Post  Snake Sun Jan 18, 2009 10:05 am

The SH-60 Seahawk / Sea Hawk is basically a "Naval" version of the Black Hawk (the Black Hawk is very used by the US Army, while the Seahawk is used by the Navy).

Discussion: GamePlay and Units Ideas - Page 5 Hubschrauber_SH-60_Sea_Hawk
Snake
Snake
General of the Army [Administrator]
General of the Army [Administrator]

Posts : 5707
Join date : 2008-02-11
Location : Portugal

Back to top Go down

Discussion: GamePlay and Units Ideas - Page 5 Empty Re: Discussion: GamePlay and Units Ideas

Post  Sponsored content


Sponsored content


Back to top Go down

Page 5 of 13 Previous  1, 2, 3, 4, 5, 6 ... 11, 12, 13  Next

Back to top

- Similar topics

 
Permissions in this forum:
You cannot reply to topics in this forum